WORKPLACE EXPERIENCE SPRINT for Senior and Manager Accountants/Auditors: Digital Job Crafting Teams

This Course is not part of the Monthly Legislative Updates Subscriber discount structure.
R0.00 (VAT Incl.) Per Person
27 May '27
Registration: 10h30 Start: 11h00 End: 12h30
1.5 Hours
Attendance at this seminar will secure 1.5 hour/s verifiable CPD points including other professional bodies (SAICA, SAIBA, SAIT, SAIPA , ACCA, IACSA & IRBA).
Web Based (Online)
NERISSA SINGH
nerissa@probetatraining.co.za

What is a Workplace Experiment Sprint?

A Workplace Experiment Sprint is a short, practical development experience that moves learning directly into the workplace.

Participants identify one work practice within their reasonable influence, test one intentional change for seven days, observe the effect, and return to reflect on what they learned.

Learn → Try → Return → Adjust

The Sprint does not seek to redesign the entire team's working environment in a single session. Instead, it uses small, focused experiments to generate better information for future decisions.

About this Workplace Experiment Sprint

Managers and seniors influence digital work in ways they may not always notice.

Their everyday choices can shape:

  • response-time expectations;
  • communication channels;
  • meeting patterns;
  • interruptions;
  • after-hours availability;
  • focus time;
  • how urgently messages are interpreted, and
  • how new technologies such as AI are incorporated into work.

Digital Job Crafting for Teams invites leaders to ask:

How can I help create digital work practices that support focus, communication and quality rather than unnecessary fragmentation?

Participants identify one digital-work practice within their influence and test one small adjustment with their team or within their own leadership practice for seven days.

The detailed experiment design, facilitation questions and practical tools remain part of the live Sprint.

Why this matters

Digital overload is not always an individual time-management problem.

Sometimes it is created or reinforced through team norms.

For example:

  • several channels may be used for the same purpose
  • “urgent” may mean different things to different people
  • rapid responses may become an unspoken expectation
  • meetings may continually fragment concentration
  • or leaders may unintentionally signal that people should always be available.

CA2025's Self-management outcomes recognise the challenge of interruptions, work expectations and digital communication pressures.
The proposed revised IRBA framework similarly places emphasis on learning agility, prioritisation and adapting professional work practices while protecting quality.

For managers, the question therefore moves beyond:

“How can people manage their technology better?”

toward:

“What digital working environment are we creating together?”

The foundation

The Sprint is grounded in positive psychology, workplace well-being, job crafting, leadership and work-design principles.
Key ideas include:

  • Job crafting: Small, intentional changes in how work is structured or performed can influence how effectively people function.
  • Work design: Performance is shaped not only by individual habits, but also by the way tasks, communication and expectations are organised.
  • Autonomy and clarity: Teams benefit when people understand how and when different digital tools should be used and have reasonable scope to manage focused work.
  • Attention and cognitive resources: Repeated interruption and task-switching can consume resources needed for complex professional work.
  • Leader signalling: Managers shape norms through their own behaviour — sometimes unintentionally.
  • Experimentation rather than prescription: Instead of imposing broad digital rules, the Sprint encourages small tests, observation and adjustment.
  • Sustainable performance: The aim is to improve work functioning without simply expecting employees to absorb more demands efficiently.
  • Professional capability connections

The Sprint connects particularly well with:

CA2025

  • Self-management
  • Adaptive Mindset and Agility
  • Leadership Skills
  • Digital Acumen
  • Teamwork.

Proposed IRBA Revised Competency Framework 2026

  • Learning Agility and Applied Curiosity
  • Self-management and Work Prioritisation
  • Team Leadership and Supervision
  • technology-enabled professional work

By the end of the Sprint, participants should be better able to:

  • recognise how leadership behaviour contributes to digital working norms
  • identify team practices that may unintentionally create interruption or fragmentation
  • distinguish individual digital habits from team or work-design issues
  • identify one digital-work practice within their reasonable influence
  • design and run a focused 7-day team or leadership experiment
  • observe the effect on communication, focus, workflow and quality
  • gather useful feedback before introducing wider changes
  • determine whether a practice should be retained, adapted or reconsidered
  • identify when digital friction requires broader organisational attention.

The Sprint will explore:

  • The digital environment leaders help create: Examining how manager behaviour, expectations and communication choices influence ways of working.
  • Digital friction versus useful connectivity: Considering where technology genuinely supports coordination and where it may create unnecessary interruption.
  • Clarity of communication: Exploring how channel choice, urgency and response expectations affect workflow.
  • Focus as a team resource: Considering whether team practices sufficiently protect concentration for quality-critical work.
  • Small-scale work redesign: Participants select one realistic digital practice that can be tested without requiring major policy or systems changes.
  • The 7-day experiment: One intentional team or leadership practice is tested during real work.
  • Learning before scaling: The return conversation considers both intended and unintended consequences before deciding what should happen next.

The Sprint experience

  • Live Launch — 45 minutes
  • Brief framing, digital-work reflection and design of one focused experiment.
  • Workplace Experiment — 7 days
  • Participants test one small digital-work or leadership practice and observe the effect.
  • Live Return — 30 minutes
  • Participants discuss what they learned and decide whether to:

Keep → Adapt → Stop → Escalate

The Sprint deliberately avoids attempting multiple simultaneous changes.

One practice. One week. Better information.

This Sprint is suitable for:

  • audit seniors,
  • supervisors,
    assistant managers, managers,
  • team leaders,
  • training officers,
  • project leaders,
  • and others who influence how teams organise and communicate their work.

It may be particularly valuable for leaders who:

  • manage highly connected digital teams,
  • experience constant interruptions,
  • notice confusion between email,
  • Teams, WhatsApp or other channels,
  • want to protect focused work without reducing communication,
  • manage hybrid or remote working practices,
  • are integrating AI or new digital tools into workflows,
  • or want to improve team ways of working through small practical experiments rather than large-scale change.